Brewing+ features

Every recipe, one click away. Client side only.

The stand button

Every brewing stand screen gets a small potion button in its top-right corner. Clicking it opens the guide on top of the stand without closing it, so nothing is dropped and nothing is sent to the server. Back to stand (or Esc) brings the stand back with your bottles and ingredients exactly where you left them.

A brewing stand screen with a small potion button in its top-right corner.
The guide button sits next to the stand's title.

If the stand already holds a potion, the guide opens on it.

The potions page

The left side is a grid of every potion the world can brew: drinkable potions first, then splash, then lingering, each in the game's own order. Hover a potion for its normal tooltip with effects and durations. A green dot means you carry every ingredient its recipe needs.

The guide filtered by the search 'carrot', showing Lingering Potion of Night Vision 02:00 in five steps; the last ingredient, Dragon's Breath, is missing.
Searching "carrot" finds every Night Vision and Invisibility potion. This lingering one is five steps away, and you are missing Dragon's Breath.

Reading a recipe

Pick a potion and the right side shows how to brew it:

Click any step or line to jump to that potion or ingredient. The footer says whether you carry everything, names any missing ingredients, and shows how many brews of fuel the stand has left.

The guide always picks the shortest route, and when two routes are equally long it brews the drinkable potion first and turns it into splash or lingering last, the way most players do it. One ingredient brews up to three bottles at once, so a step costs one ingredient whether you brew one bottle or three.

The guide with the 'Have all' filter on, showing only brewable potions; Potion of Night Vision is selected, and it brews into Invisibility with a Fermented Spider Eye.
Have all keeps only the potions you can brew right now.

The ingredients page

The second tab lists every brewing ingredient. Pick one to see every recipe it is used in, from which potion to which. That's handy for "what can I do with this Fermented Spider Eye?" Each line jumps to that potion's recipe.

The ingredients page with Fermented Spider Eye selected: used in 36 recipes, such as Water Bottle to Potion of Weakness and Night Vision to Invisibility.
Fermented Spider Eye corrupts potions into their opposites, in 36 recipes.

Tracking at the stand

Pick a potion and click Track at stand. Back at the stand, Brewing+ follows along as you brew:

A brewing stand with water bottles; a ghost Nether Wart sits in the ingredient slot and a card reads 'Next: Nether Wart, You have 5, 3 steps left'.
Tracking Splash Night Vision: start with Nether Wart.
The same stand holding awkward potions; the ghost now shows a Golden Carrot and the card reads 'Next: Golden Carrot, You have 2, 2 steps left'.
One brew later the stand asks for a Golden Carrot.

The card sits beside the stand on whichever side has room, and wraps its text on small screens. The guide follows the bottle in the first occupied slot, so brewing mixed bottles works, but the card points it out.

Where the recipes come from

Since Minecraft 26.x, brewing recipes are data, just like crafting recipes. That means datapacks and mods can add or change them, and servers do not send them to players. Brewing+ handles both cases, and the top-right of the guide says which one you are in:

What it leaves alone

Performance

Recipes are read once per world and every route is worked out in one go, a few milliseconds even with datapacks. Nothing runs while the guide is closed except the stand card, and only while you are tracking a potion with a stand open.